Saturday, May 3, 2014

Love me some procedural generation!

And there's nothing better than seeing this kind of thing in the wild.  Have a look at Mark Johnson's blog for some interesting tidbits on procedural generation.  I really like his graveyards post I saw today.

It's obviously been a while.  I've not done a whole lot coding-wise the past few months related to gaming.  I'd like to change that and get back into it!  So uh, blogging counts.  Sort of, right?  =)

Over the christmas break I was able to take 2 days and play around with SpriteKit some more.  I got a simple tech demo using physics and JSTileMap going.  It's a bit rough, but it may be helpful to someone out there.  You can have a look at the code here.

Happy gaming!