Feb 7-10, 2010
Misc research, more meeps conceptual work, cocos2d research. Dunno on hours at least 4, likely more. I should keep track better.
Feb 11, 2010:
7:00 PM - 9:00 PM: Went to a BYU cocoaheads meeting, topic is multithreading. The presenter I wanted to hear didn't show, so mostly a review. Grand Central Dispatch / blocks isn't as intimidating as I once thought it to be. Prefer NSOperationQueue since it wraps blocks for you. iPad speculation, got a posible lead for work to develop for a guy interested in iPhone development.
10:00 PM - 10:45 PM: I fixed up the sample code so that it has a grid. Determined that the grid should be 3/4ths of the smaller width of the screen, so 576x576 on an iPad, 8 pixels per square each. That's a vector grid of 72x72, which should be enough to work with for most drawings. iPhone should be 54x54 at 4 pixels per grid square. Also took a 20 minute break to do the dishes. I'm so cool. =)
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